Rome Total War Alexander Overhaul

Greetings everyone 


The mod that will fix 

 Rome Total War Alexander



Most of the RTW community can most likely agree that CA left Alexander in an unfinished, unbalanced state with a very small map.



However, our team is working on a mod that will overhaul RTW Alexander to what it could have been if CA had put more time and effort into it.


The first version will have the following features:
  • Several turns per year
  • More factions
  • Diplomacy
  • Removal of fantasy units
  • New units, including artillery
  • Balanced unit stats
  • A bigger map
  • Better animations
  • Larger battle maps and ability to zoom out further
  • Alexander's generals as unique units (similar system as characters in Lord of the Rings Total War)
  • Religion used as culture: Hellenic, Eastern, Tribalism
  • Shadowing enabled for the 2 major factions: Macedon and Persia
  • A rainforest climate
  • No more huge pine trees
  • Bugfixes
  • Better AI
  • Much more

 

The graphics style of the first version will be vanilla, but the gameplay will be more historically accurate.
Also Macedon is going to be the only playable faction because:

  •  The AI will never expand like Alexander.
  •  This will allow the use of different unit stat and cost system for the player and AI (to make sure the AI recruits balanced armies and to improve AI battle behavior).

 

Once we have a balanced, bug-fixed and stable vanilla-style version, we may send the mod files to CA and ask them if they could use these to create an official update for the steam version of RTW Alexander and ask them to modify the code of the .exe to enable and disable the background script at will.

Also don't forget to comment ideas about the mod or future posts  :)


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